Using GDI+ in C++ Win32 programming

If you do any Win32 programming in C++ then I strongly recommend you learn about GDI+. Although it’s been around for a while now, it doesn’t seem to be well known. It can be great to have on hand even just to illustrate tests and prototypes though. As it’s object-oriented, it’s much nicer and easier to use than the basic C-style GDI that used to be the norm. It also provides a lot of additional functionality which otherwise was not possible (or at least not easy) with the regular GDI functions alone. For example, such as proper alpha blending, matrix transformations, file input/output, and loads more. It’s quite easy to setup too. Read more Using GDI+ in C++ Win32 programming